Thus, an increase in loyalty by 10 points will cost you 20 diplomacy points, and by 20 - 50 points. But loyalty and diplomacy points are different things. Each of them increases the loyalty of this general towards you. Have you switched? Pay attention to the "+10" and "+20" buttons. You will see a tab with commands, but next to it there is a button to switch to the diplomatic capture tab. Next, open the commander's card and select Tiger or Buffalo. Choose a passive defense to keep your formation from collapsing. When you move around first, in an arbitrary formation, get to your destination, then set the formation "box" and turn in the direction of the enemy. There, be sure to create fire ballistas in order. All of them will come in handy in battles! There is also a siege camp on the side. Now create troops - as many as possible, archers, axes, and if there are no weapons, then do not shy away from hiring ordinary spearmen and warriors with blow guns. Then build a couple of large houses and some rice paddies so you can double your portions of rice and then increase taxes by the same amount. If you have diplomacy points, first upgrade it to get more wood. Instead, capture the closest commander as soon as possible and start ordering wood from him. There will be strong enemy troops, so you have nothing to catch on the other side. So, looking ahead, I will say that crossing the river is absolutely unnecessary and undesirable. Fight off the attack of local tribes and Hung warriors. When you have established production, stand at the intersection and follow the map. And you can get wood yourself from sawmills. You will have enough stone since in the future it will not be needed at all. Interact with them to collect additional resources. In addition, the locations have pallets with bags and barrels. It is better to make a little more archers to make it easier to capture enemy camps. Then build workshops for shooters and axes, and then create a squad of archers and axes. Build it all up and focus on building sawmills, rice paddies and home. The second purpose is the construction of an arsenal and barracks. Until you do this, the enemies, it seems, will not attack you. First, you need to finish building the wall. The stones are useful for several purposes. Subsequently, I recommend creating another quarry and a couple of harnesses. After killing everyone, gather the troops together, break the gates and complete the remaining objectives, including the lord.īuild vegetable fields, then create a quarry and a buffalo harness. Then pick up the moment, hire about 30-40 archers and use them to attack enemy archers on a stone wall. When ready, cross the river and capture the fifth general. Gold will be needed to hire all the same archers and axes. Two consulates should be enough to provide yourself with enough diplomacy points. Continue to hire archers and axes, capture other commanders to the left and right of the first. Then build a consulate and send a letter to the commander for the supply of gold. Do not forget to build rice fields, at least one more workshop and a couple of sawmills. As soon as you conquer the first fortress, be sure to place archers on top. They can attack enemies from afar, which means you can conquer almost all commanders without significant losses. In general, archers work wonders at this location. Scheduled for release on Steam in 2020, players can find out more about Stronghold: Warlords by visiting the game’s official website: page on Steam.įor even more gaming news, click right HERE.As soon as you hire 5 archers and axes each, you can capture the nearest fortress of the commander. Multiplayer details including map sizes and matchmaking.Units and AI characters featured in the game.A possible new single-player economic campaign teased.Modding through day one Steam Workshop support.With queries surrounding the groundbreaking Warlords system, new city builder gameplay and eccentric cast of characters, Firefly’s latest entry in the legendary castle-builder series is set to be the most ambitious yet.Ĭovering a variety of topics, this new video reveals fresh details about the game and hints at upcoming events in their Discord: Whether that’s something small like removing unit caps or a larger ask like adding a new type of campaign, we can adjust during development and really deliver for the fans who have been supporting us over the last two decades!įirefly’s newest development diary update answers many of the latest Stronghold: Warlords community questions taken direct from the official Stronghold Discord. That doesn’t mean we can say yes to everything, but as a handful of devs working with our own engine we can at least try to add some of what the community asks for. Nick Tannahill, Marketing Director at Firefly Studios commented:Īfter 20 years designing RTS titles, we have a good feel for what players want from Stronghold.
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